Cutting edge games unveiled in SF

February 20, 2008 7:17:28 PM PST
The video games of tomorrow are going to be relying less on hand coordination and more on what your feet and your brain are doing. We got a hands-on experience with the cutting-edge technology at this week's Game Developers Conference in San Francisco.

A hand-held controller is how you play most video games today. However, in the coming months, you may not need one anymore. Soon you will just need your hands, feet, and mind.

"I am in disbelief right now. Yeah, it's amazing."

Three very different technologies are creating excitement at the game developers conference. San Francisco based Emotiv has spent four years developing a system that learns your facial expressions, emotional state and cognition, while a headset monitors your brain waves. Together, they let you control objects in a game.

"We take in all of the brain waves naturally emitted if you are a living person and then we do signal processing and build a mathematical model that classifies that in real time," says Nam Do, Emotiv Systems Chief Executive Officer.

One young user made a cube disappear in his mind -- and it worked.

The $299 headset will be out for Christmas.

An Israeli company, 3DV Systems, has created a $100 camera that allows gestures to control game play.

"We have a camera that actually tracks you in 3D space. It knows where you are, so at all times it can tell what you're doing, whether you're just moving your fingers around and what that means, all the way through the large big gestures," says Rich Flier, 3DV Systems.

The company is looking forward to seeing what game developers do with it.

Lastly, we got a quick glimpse of Nintendo's Balance Board.

"Absolutely anyone can step on the Balance Board and immediately start to play and they understand what to do," says Erik Peterson, Nintendo.

San Francisco has become a major hub for the gaming and tech community. Hopefully, we will be seeing these items on retail shelves in the upcoming year.