The first "Godfather" game attempted to create an open-world crime game, a la "Grand Theft Auto," in 1940s New York. The follow-up assumes that you succeeded in becoming Don of New York and are now trying to spread your empire to Florida and Cuba.
Players can still expect plenty of "visceral hand-to-hand brutality," EA says, but "The Godfather II" incorporates a strategy game into the mix. In The Don's View, you'll build a family, assign tasks and promote your best earners, all while keeping tabs on the activities of rival families.
Executive producer Hunter Smith said The Don's View is all about "laying out a strategy to pick off the competition one by one." It's certainly a fresh approach to the genre; we'll see how successful it is in February.